Showing posts with label OUGD203. Show all posts
Showing posts with label OUGD203. Show all posts

Monday, 28 May 2012

OUGD 203 Evaluation



1. What skills have you developed through this module and how effectively do you think you have applied them?

I feel the main skill I have acquired during this brief is the ability to organise myself effectively in order see a project through to completion. This was particularly the case with the product/range/distribution brief which required us to both write a complete a brief; I felt there was a noticeable improvement in my time management as well as enthusiasm for the project, and I was able to produce a final product that I am moderately happy with. 

The module also taught me the basics of working collaboratively on a full brief; obviously working with just one other person was quite different to previous group projects, it required us to learn each others' strengths and weaknesses, and also required a lot of patience in terms of working with one other person for an extended amount of time. It was a new experience which I hope I can do again sometime. 


2. What approaches to/methods of design production have you developed and how have they informed your design development process?

A lot of this module has been very software-based. particularly the product/range/distribution brief. This has allowed me to develop  whole range of new software skills which when combined with sketching and note-making allowed me to rapidly produce ranges of different design ideas.

The downside to this is that at times I lost focus of where I was heading with a particular idea, in a couple of instances I found myself producing work which was not moving in a logical direction; I would produce one idea, then move to something completely different which would leave me unsure of what I was trying to do. Of course the solution to this is to constantly ask myself why I am doing what I am doing. 
3. What strengths can you identify in your work and how have/will you capitalise on these?


I feel I have improved on a number of skills that I already possess; as in these skills showed through a little more within this module. My type and layout skills particularly appear to have improved slightly, particularly during the collaborative brief where we spent a long time taking great care over attention to detail with our presentation boards. 

Although it did not appear in my final product, I developed some skills with hand-drawn type and the vectoring of these, which I definitely hope to continue with in future projects.



4. What weaknesses can you identify in your work and how will you address these in the future?

I have noticed that my colour selection is not always on point; mainly during the product/range/distribution brief - the colours I used for my final product in some ways missed the mark as such, I was not overly happy with them. In all fairness I did not dedicate enough time to researching and experimenting with colour schemes, I neglected the importance of this and as a result of this it is something that is high on my list of priorities to improve. 



5. Identify five things that you will do differently next time and what do you expect to gain from doing these?


Spend more time investigating colour schemes and how to use them; I feel that this was the main let down in my final product. 
Choose a collaborative partner who possesses a different skill set to my own; working with Yaf who is also very type-driven was a good experience where I learnt a lot and enjoyed myself, but it would also be interesting to work with someone who is very much the opposite. 
Learn to question myself more in terms of what I am doing, otherwise I run the risk of designing in aimless directions.
Spend more time researching carefully and thoroughly, in order to get a better of idea of what I myself am trying to achieve. 
Spread my efforts more consistently; throughout the last brief I would do two days solid and then do less the next couple of days, which perhaps contributed to me losing sight of what I was doing.
6.How would you grade yourself on the following areas:


5= excellent, 4 = very good, 3 = good, 2 = average, 1 = poor


Attendance : 4

Punctuality : 4

Motivation : 4

Commitment : 3

Quantity of work produced : 5

Quality of work produced : 4

Contribution to the group : 4

PRD Boards

YCN Boards

Monday, 21 May 2012

typefaces...

Testing out a few typefaces to potentially use for headings and stuff...I quite like the look of Franchise although I've used it quite a bit recently...might have to go with Bebas Neue, which is looking like quite a solid choice...



further texture experiments

Messing around with a few more textures; I felt the ones I were using already might have been a bit strong...i'm reckoning it would be more effective with a slightly more subtle texturing as to not take away too much attention from the text/logo etc.

The colours are not definite...I was just using these to get a good idea of how they would look with gradients....


Final style....

After the final crit session last week and talking to some of my class mates it was decided that this style was potentially the most effective for what I am trying to do...not sure whether I agree yet but it seems to be the general opinion of others so fair play, I'll mess around with this style and apply it to my products.



Wednesday, 16 May 2012

Final Crit feedback

Sheets from today's final crit. Got some pretty decent feedback and used this to create an action plan...which is down below...I've got a fairly good idea of what direction to head in which is good. I turned up with quite a range of visuals so it was helpful in terms of narrowing it down to a more consistent style which I will be able to apply across the range of products.





Packaging sketches

Been doing a few sketches recently for potential packaging for the vinyl. I'd like the whole thing to be in some kind of neat box but once opened have a certain level of interaction in order to avoid it being just another basic vinyl sleeve.

Having actually done a few sketches I've realised how big the actual nets would be...in some cases I would have to make 48" nets which is mad; I've got a print slot booked as well but I don't think I will be able to print anything larger than A2; so we'll have to see about this one.









































Tuesday, 15 May 2012

cover development/experimentation 15-5



hello

Spent a little while longer experimenting with some visuals on photoshop; I moved on from textures to playing around with a couple of photographs, I figured that as a few of the more well-known releases sometimes incorporate photography it would be cool to develop a visual style that would combine the logo and imagery...the last few in this issuu doc demonstrate what I mean by this...I reckon they give the cover a fairly urban feel which would represent the label's nature fairly well.

Monday, 14 May 2012

Another quick texture idea

After spending a while messing around on photoshop (I've never really taken the time out to get to grips with it...so today has been the day...) I came up with this which I feel is perhaps getting more towards the kind of thing that would suit the label...as in the original logo is very much the focal point...although it would still be nice to incorporate the one I was messing about with before...

and in the words of Eddie 'I think you've gone a bit far with the whole texture thing' and I suppose he's right, I'm quite liking this layout though. Might be nice for a CD cover. For a mixtape or something...it may just be a little much for the vinyl cover.



Textures...



Messing around with a few textures; haven't done many yet because my macs been giving me grief all morning, not so much the mac but just moving files around generally...anyway yeah I quite like this kind of thing, they could look good for products inside the package, it's probably too vibrant for the overall packaging itself...

the first one was what I made the other day then I started messing around with combining gradients and textures to make some trippy effects....there's no end to how much I can do with this so I'm going to begin to apply designs to products pretty soon.

Research - audience/distribution...

A few of the websites the product would potentially appear on; redeyerecords, juno, surus etc. At some point when I have the designs finished and ready I'll mock it up on a few of these websites to see how they would work in context; perhaps mock up a feature on them + some web banners and the like.









Friday, 11 May 2012

covers development 11-5



Just been messing around with the covers a little more...re-positioning the patterns in various ways...adding a bit of colour...changing the use of the original HF logo...the last one is a BIT fuzzy because I made that in photoshop and imported it straight in without re-sizing it before exporting it etc. etc. which I probably should have done but I suppose it is Friday so I've been a little bit less than sharp with it.

I'm going to start experimenting more with colour and texture; which I feel will add a significant amount of depth to the design work. I should hopefully have the designs pretty much finalised very soon so I can begin applying them to products in various ways.

Thursday, 10 May 2012

potential covers



elaborated on the quick design I did earlier this morning; combining the pattern with the vectored type...I also incorporated the original logo back into the design which I hope works effectively. Each one is subtly different so I'll have to fetch some opinions and work from there. I feel as though this has a more sophisticated feel to it, which might not be entirely right for the label but I suppose it is for a tenth anniversary type thing. I still have to fix up the pattern design to get it more crisp, without any dodgy points here and there.

quick idea

Quick idea I put together this morning combining various bits and pieces that I've been messing around with already....will have to get some feedback as to whether it's any good or not..it goes some way to solving the problem of my design not really linking back to the original logo